怪癖与疾病
文件shared/quirk/quirk_library.json
冲突怪癖一般会写在相应怪癖的下面
标准格式:
{
"id" : "怪癖名",
"show_explicit_buff_description" : true, (是否在介绍里显示增减益效果)
"show_flavor_description" : false, (是否在介绍里显示预设定的句子)
"show_explicit_curio_tag_description" : false, (是否显示互动效果)
"random_chance" : 1, (随机获得概率,0就是无法在副本结束时获得)
"is_positive" : true, (是否正面效果)
"is_disease" : false, (是否是疾病)
"classification" : "physical", (怪癖类型)
"incompatible_quirks" : (冲突怪癖)
[
"冲突怪癖名"
],
"curio_tag" : "", (互动类型)
"curio_tag_chance" : 0.0, (互动概率)
"keep_loot" : false, (互动后占为己有)
"buffs" : (怪癖增减益)
[
"增减益名"
]
},
1.怪癖介绍的设置用于一些需要特殊解释的怪癖,比如手贱怪癖。
2.怪癖类型分为physical 生理(血量低容易得)和mental 心理(压力高容易得)。
例子(黑死病):
{
"id" : "the_black_plague",
"show_explicit_buff_description" : true,
"show_flavor_description" : false,
"show_explicit_curio_tag_description" : false,
"random_chance" : 1,
"is_positive" : false,
"is_disease" : true,
"classification" : "physical",
"incompatible_quirks" :
[
],
"curio_tag" : "",
"curio_tag_chance" : 0.0,
"keep_loot" : false,
"buffs" :
[
"BLIGHTRESIST-75",
"DISEASERESIST-75",
"MAXHP-10",
"SPD-5"
]
},