Bashiok: Can you describe for those listening what it currently looks like?
你能把这些描述一下看起来像什么样么?
Mike: Lets see… if I had to use a cruel comment, one that I made myself as I was making it, oh "Its the fury traffic light". Because its three spheres stacked vertically, and no we’re not making them three different colors, but you know as I was doing it I was like oh great, it pretty much well assures us that we are not doing different colors because it will well indeed look like a traffic light. But that’s the gist of it, because when youre playing hopefully your vision is in the center of the screen, and this is going to be to your right and down below. So you need to see a very bright graphic that kind of flashes to let you know, that even if you flick your eyes down there you’ll see Ive got two or three of whatever that is to spend. Really that was the goal. Hopefully Julian and his team will ramp it up, so that, because we want it to catch your eye while you’re doing it, but not be a distraction.
让我想想……如果我用一种不恰当的注释,我必须说,哈,“就是一个怒气红绿灯”。因为他是三个垂直叠放球体,我们没做成一三种颜色,但是你知道我把它做成我喜欢的样子了,它大体很不错了这确保了我们不会用不同的颜色,不然就真成了红绿灯了。但这是它的关键所在,因为当你希望你玩的版本是在屏幕中心的,但是现在确实在你右下角。所以你需要看到一个醒目的动态指示,即使你撇一眼也知道我已经有2个或者3个球怒气可以用了。这就是我们的目标,希望Julian和他的小组能让它更好。所以我们希望你玩的时候能关注到但不会让你分心。
Bashiok: Right, sounds like a cool system. I’m looking forward to it. For those listening on iTunes or elsewhere be sure to check the BlizzCast website because we will have images and some art assets to check out for this interview. And that about wraps it up, I want to thank Julian and Mike for joining me here today.
确实,听起来是个很酷的系统。我很期待。现在正在通过iTunes或者被的方法收听暴雪广播的请关注我们的网站,因为我们有截图和艺术画等同步奉上。差不多了,非常感谢Julian和Mike今天的参与。
Julian: You’re welcome.
不客气。
Mike: Thanks for having me.
非常感谢。
Bashiok: And that about wraps it up for BlizzCast 8, I want to thank you very much for listening. This has been Bashiok, signing off.
第8期暴雪广播就到这里了,非常感谢您的收听。我是Bashiok。88