FanaticIndividualist
*EnergyCreditsoutputreducedfrom+20%to+15%
狂热个人主义
能源产出加成由+20%减少到+15%
Individualist
*EnergyCreditsoutputreducedfrom+10%to+5%
*SlaveryTolerancereducedfrom-50%to-33%
个人主义
能源产出加成由+10%减少到+55%
奴隶容忍度减成由-50%减少到-33%
FanaticCollectivist
*Foodrequirementincreasedfrom-10%to-15%
狂热集体主义
对食物的消耗由-10%加成到-15%
Collectivist
*SlaveryTolerancereducedfrom+50%to+33%
集体主义
奴隶容忍度加成由+50%减少到+33%
FanaticXenopHobe
*Xenophobiareducedfrom20%to15%
*RivalInfluenceGainincreasedfrom+50%to+75%
狂热仇外主义
仇外影响由20%减少到15%
Xenophobe
*Xenophobiareducedfrom10%to5%
*AlienSlaveryTolerancereducedfrom+50%to+33%
仇外主义
仇外影响由10%减少到5%
外星种族奴隶容忍度由+50%减少到+33%
FanaticXenophile
*Xenophobiareducedfrom-20%to-15%
*AllianceInfluencecosteffectremoved
*MaxEmbassieseffectremoved
*(NEW)DiplomaticInfluenceCostreducedby75%
*(NEW)RivalInfluencegainisreducedby75%
狂热亲外主义
仇外影响由-20%减少到-15%
结盟影响花费修正被移除
移除对最大大使馆的修正
(新)外交影响花费减少75%
(新)宿敌获得影响减少75%
Xenophile
*Xenophobiareducedfrom-10%to-5%
*AllianceInfluencecosteffectremoved
*MaxEmbassieseffectremoved
*(NEW)DiplomaticInfluenceCostreducedby25%
*(NEW)RivalInfluencegainisreducedby25%
狂热亲外主义
仇外影响由-10%减少到-5%
结盟影响花费修正被移除
移除对最大大使馆的修正
(新)外交影响花费减少25%
(新)宿敌获得影响减少25%
FanaticMilitarist
*ArmyDamageeffectremoved
*(NEW)MaxRivalriesincreasedby3
*(NEW)ShipDamageincreasedby10%
*(NEW)TruSTGrowthreducedby60%
极端军国主义
军队伤害修正被移除
(新)最大宿敌数量增加3
(新)舰队伤害增加10%
(新)信任增长速度减少60%
Militarist
*WarHappinessincreasedfrom+5%to+10%
*ArmyDamageeffectremoved
*(NEW)MaxRivalriesincreasedby1
*(NEW)ShipDamageincreasedby3%
*(NEW)Trustgrowthreducedby20%
狂热军国主义
战时快乐增高由+5%增加到+10%
军队伤害修正被移除
(新)最大宿敌数量增加1
(新)舰队伤害增加3%
(新)信任增长速度减少20%
FanaticPacifist
*GrowthRequirementeffectremoved
*ArmyDamageeffectremoved
*WarHappinessreducedfrom-20%to-15%
*(NEW)PeaceHappinessincreasedby+15%
*(NEW)MaxRivalriesreducedby3(cannothaverivals)
*(NEW)Trustgrowthincreasedby75%
狂热和平主义
人口增长修正被移除
军队伤害修正被移除
战时快乐减少由-20%减少到-15%
(新)和平时期快乐增加为+15%
(新)最大宿敌数量减少3(不能设置宿敌)
(新)信任增长速率增加75%
Pacifist
*GrowthRequirementeffectremoved
*ArmyDamageeffectremoved
*WarHappinessreducedfrom-10%to-5%
*(NEW)PeaceHappinessincreasedby+5%
*(NEW)MaxRivalriesreducedby1
*(NEW)Trustgrowthincreasedby25%
狂热和平主义
人口增长被移除
军队伤害修正被移除
战时快乐减少由-10%减少到-5%
(新)和平时期快乐增加为+5%
(新)最大宿敌数量减少1(不能设置宿敌)
(新)信任增长速率增加25%
FanaticSpiritualist
*Happinesseffectremoved
*(NEW)EthicsDivergencereducedby-30%
*(NEW)GrowthRequirementreducedby-15%
狂热唯心主义
快乐加成被移除
(新)道德分歧度减少30%
(新)人口增长要求减少15%
Spiritualist
*Happinesseffectremoved
*(NEW)EthicsDivergencereducedby-10%
*(NEW)GrowthRequirementreducedby-5%
狂热唯心主义
快乐加成被移除
(新)道德分歧度减少10%
(新)人口增长要求减少5%
FanaticMaterialist
*Physics,SocietyandEngineeringoutputincreasedfrom+10%to+15%
狂热唯物主义
所有研究产出加成由+10%增加到+15%
#Modifiers
修正
*YouthfulElitemodifiereffectonLeaderLifespanreducedfrom+25to+10years
年轻的精英修正对领导人寿命加成由+25年修正为+10年
*YouthfulPeoplemodifiereffectonHappinessreducedfrom+5%to+3%
年轻的人民修正对快乐加成由+5%减少到+3%
*NaturalBeautyplanetmodifiereffectonhappinessreducedfrom+15%to+5%
优美风景星球修正对快乐加成由+15%减少到+5%
#Components
武器
*Increasedtheengagementrangeofstrikecraftfrom80to120
舰载机交战距离由80加成到120
*StrikeCraftrebuildspeedimprovedfrom1permonthto4permonth
舰载机重新修建速率由1/月增加到4/月
*AllLaserWeaponshavehadtheirarmorpenetrationreducedfrom50%to33%
所有激光武器穿甲由50%减少到33%
*PlasmaWeaponshavehadtheirarmorpenetrationreducedfrom100%to75%
等离子体武器穿甲由100%减少到75%
*MostProjectileWeaponsnowdeal+15%damagevs.Shields
大多数动能武器现在都对护盾造成额外的15%伤害
SmallRedLaser
*Accuracyincreasedfrom82%to90%
小型红色激光
命中率由82%增加到90%
MediumRedLaser
*Accuracyincreasedfrom80%to85%
中型红色激光
命中率由80%增加到85%
LargeRedLaser
*Maxdamageincreasedfrom41to43
*Accuracyincreasedfrom75%to80%
大型红色激光
最大伤害由41提高到43
精确度由75%提高到80%
SmallBlueLaser
*Maxdamagereducedfrom12to11
*Accuracyincreasedfrom82%to90%
小型蓝色激光
最大伤害由12减少到11
精确度由82%提高到90%
MediumBlueLaser
*Accuracyincreasedfrom80%to85%
中型蓝色激光
精确度由80%提高到85%
LargeBlueLaser
*Maxdamageincreasedfrom47to48
*Accuracyincreasedfrom75%to80%
大型蓝色激光
最大伤害由47提高到48
精确度由75%提高到80%
SmallUVLaser
*Maxdamagereducedfrom13to12
*Accuracyincreasedfrom82%to90%
小型UV激光
最大伤害由13减少到12
精确度由82%提高到90%
MediumUVLaser
*Maxdamagereducedfrom27to26
*Accuracyincreasedfrom80%to85%
中型UV激光
最大伤害由27减少到26
精确度由80%提高到85%
LargeUVLaser
*Maxdamageincreasedfrom57to56
*Accuracyincreasedfrom75%to80%
大型UV激光
最大伤害由57减少到56
准确度由75%提高到80%
SmallXRAYLaser
*Maxdamagereducedfrom15to13
*Accuracyincreasedfrom82%to90%
小型X射线激光
最大伤害由15减少到13
准确度由82%提高到90%
MediumXRAYLaser
*Maxdamagereducedfrom31to30
*Accuracyincreasedfrom80%to85%
中型X射线激光
最大伤害由31减少到30
准确度由80提高到85%
LargeXRAYLaser
*Maxdamageincreasedfrom66to63
*Accuracyincreasedfrom75%to80%
大型X射线激光
最大伤害由66减少到63
准确度由75%增加到80%
SmallGammaLaser
*Maxdamagereducedfrom16to14
*Accuracyincreasedfrom82%to90%
小型Gamma激光
最大伤害由16减少到14
准确度有82%提高到90%
MediumGammaLaser
*Maxdamagereducedfrom36to33
*Accuracyincreasedfrom80%to85%
中型Gamma激光
最大伤害由36减少到33
准确度由80%增加到85%
LargeGammaLaser
*Maxdamageincreasedfrom76to71
*Accuracyincreasedfrom75%to80%
大型Gamma激光
最大伤害由76减少到71
准确度由75%提高到80%
ParticleLance
*Armorpenetrationreducedfrom100%to75%
TachyonLance
*Armorpenetrationreducedfrom100%to75%
两种长矛
穿甲率由100%减少到75%
LargeFusionMissiles
*Maxdamageincreasedfrom55to57
大型聚变导弹
最大伤害由55提高到57
MediumAntimatterMissiles
*Maxdamageincreasedfrom33to34
中型暗物质导弹
最高伤害由33提高到34
LargeAntimatterMissiles
*Maxdamageincreasedfrom62to65
大型暗物质导弹
最大伤害由62提高到65
MediumQuantumMissiles
*Maxdamageincreasedfrom37to39
中型量子导弹
最大伤害由37提高到39
LargeQuantumMissiles
*Maxdamageincreasedfrom68to72
大型量子导弹
最大伤害由68提高到72
MediumMarauderMissiles
*Mindamageincreasedfrom24to25
中型掠夺者导弹
最小伤害由24减少到25
LargeMarauderMissiles
*Damageincreasedfrom[48to80]to[50to83]
大型掠夺者导弹
伤害由48到80增加到20到83
SentinelPoint-Defense
*Accuracyreducedfrom40%to20%
*Rangeincreasedfrom8to10
哨兵点防御
准确度由40%减少到20%
射程由8增加到10
BarrierPoint-Defense
*Accuracyreducedfrom40%to30%
*Rangeincreasedfrom8to10
屏障点防御
准确度有40%减少到30%
射程8增加到10
GuardianPoint-Defense
*Rangeincreasedfrom8to10
守护者点防御
射程8增加到10
#Resources
资源
*DoubledthespawnrateofGaranthiumOre,LythuricGas,EngosVapor,TeldarCrystals,PitharanDust,OrilliumOreandSatrameneGas
几种战略资源的生成率加倍(不包括发电矿,基本上都是提供加成的空间站所需矿物)
#EndGameCrisis
*End-GameCrisesfleetsarenowsignificantlytougher
*End-GameCrisesnowoccurlateronaverage,withtheearliestappearancesofthePrethorynScourgeandUnbiddenbeingdelayedbyatleast50yearscomparedto1.1
*ExtradimensionalInvaderswillnowreinforcemoreaggressively
*ExtradimensionalInvaderPortalhashaditsbaseHullPointstripled
后期危机
所有后期危机的舰队大大增强
后期危机发生的时间后延,虫群入侵和亚空间恶魔出现的最早时间比1.1延后至少50年
亚空间恶魔现在的增援将会更有侵略性
亚空间恶魔传送门现在有三倍于原先的结构点
#Governments
*Democraticgovernmentshavehadtheirelectiontermsincreasedto10years
政府
所有民主政府选举期增长到10年
MilitaryRepublic
*ShipUpkeepeffectremoved
*WarHappinesseffectremoved
*ArmyUpkeepincreasedfrom-10%to-20%
*(NEW)ArmyDamageincreasedby10%
*(NEW)MilitaryStationbuildcostreducedby15%
*(NEW)MilitaryStationdamageincreasedby10%
军事共和
船只维持费用修正移除
战时快乐修正移除
军队维持费用减少由-10%增加到-20%
(新)军队伤害+10%
(新)军用空间站修建费用-15%
(新)军用空间站伤害+10%
MartialDemarchy
*ShipUpkeepeffectremoved
*WarHappinesseffectremoved
*ArmyUpkeepincreasedfrom-20%to-40%
*(NEW)ArmyDamageincreasedby20%
*(NEW)MilitaryStationbuildcostreducedby30%
*(NEW)MilitaryStationdamageincreasedby20%
军事民主
船只维持费用修正移除
战时快乐修正移除
军队维持费用减少由-20%增加到-40%
(新)军队伤害+20%
(新)军用空间站修建费用-30%
(新)军用空间站伤害+20%
MilitaryJunta
*Shipbuildcosteffectremoved
*(NEW)ShipUpkeepreducedby5%
*(NEW)Admiralstartinglevelincreasedby1
军政府
船只修建费用修正移除
(新)船只维持费用-5%
(新)海军上将起始等级加1
OrderedStratocracy
*Shipbuildcosteffectremoved
*(NEW)ShipUpkeepreducedby10%
*(NEW)Admiralstartinglevelincreasedby2
有序军阀
船只修建费用修正移除
(新)船只维持费用-10%
(新)海军上将起始等级加2
MilitaryDictatorship
*ShipUpkeepeffetremoved
*NavalCapacityeffectreducedfrom+20%to+10%
*(NEW)Shipbuildcostreducedby10%
*(NEW)RivalryInfluenceGainincreasedby25%
军事独裁
船只维持费用修正移除
海军上限加成由20%减少到10%
(新)船只修建费用减少10%
(新)宿敌影响获得+25%
MartialEmpire
*ShipUpkeepeffetremoved
*NavalCapacityeffectreducedfrom+40%to+20%
*(NEW)Shipbuildcostreducedby20%
*(NEW)RivalryInfluenceGainincreasedby50%
军事帝国
船只维持费用修正移除
海军上限加成由40%减少到20%
(新)船只修建费用减少20%
(新)宿敌影响获得+50%
TheocraticRepublic
*EthicsDivergenceeffectremoved
*CoreSystemseffectremoved
*(NEW)Happinessincreasedby5%
*(NEW)FoodRequirementreducedby10%
神权共和
道德分歧度修正移除
核心星系修正移除
(新)快乐+5%
(新)食物消耗减少10%
TranscendentRepublic
*EthicsDivergenceeffectremoved
*CoreSystemseffectremoved
*(NEW)Happinessincreasedby10%
*(NEW)FoodRequirementreducedby20%
超凡共和
神权共和
道德分歧度修正移除
核心星系修正移除
(新)快乐+10%
(新)食物消耗减少20%