Gameplay
游戏性
OВJectives
任务波
Timers and progress bars now scale based on difficulty level.
倒计时与上传速度现在根据游戏难度有所不同。
Devices now must be defused within 45 seconds of spawning. This timer resets upon completing interaction.
四点现在倒计时45秒,不能叠加,每开一个就重置一次倒计时。
Upload depletion rate now reduced when not controlled by players.
三圝点上传圈内无人时进度条回退速度减少。
Hack can now be contested by enemies.
单点上传现在可被敌人中断。
Assassination
暗杀
Replaced with Boss oВJective
改为Boss战。
Boss has additional targets for Remnant and kett enemy factions
当Boss是Remnant或Kett时,会有额外部位目标。
Boss now spawns more difficult variants of creatures, in progressive order of creature difficulty
Boss会生产各种不同小怪,小怪强度会逐渐提高。
Targets hАVe special nameplates, more hit points, and take reduced damage from Cobra RPGs
Boss目标有特殊的名称,更多的血量,且对导弹有减伤。
Equipment
Gear
Juggernaut Shield bonus increased to 20%
金刚护盾近战加成提高到20%。
Shield Enhancer bonus Increased to 30%
护盾增强器加成提高到30%。
Revive Pack Transmitter
复活包传递器。
Renamed as Supply Pack Transmitter
改名为补给包传递器。
Now duplicates the effects of First Aid, Revive Packs, and Ammo Packs to teammates within 10 meters
使用复活,血盾和弹圝药包时,10米内的队友都将受益。
Increases the radius of the Cobra RPG by 50%
眼镜蛇导弹爆炸半径增加50%。
Damage from Cobra missiLЕS modified to be more consistent among enemy types, and no longer deal extra damage to weak points.
导弹的伤害效果现在对各种敌人更加均衡,且不会再出现弱点暴击效果。
解包发现今后将出现的新角色:
巴塔瑞先锋(Batarian Vanguard)
冲锋,湮灭,高射炮
人类技师(Human Artificer)
急冻光线,遗民VI,入侵
人类突击队员(Human Commando)
奇点,涡轮增压,扭曲
人类卫士(Human Guardian)
反射盾,护盾充能,扭曲
人类无畏(Human Juggernaut)
急速冷冻(Snap Freeze,3代喷冰。这次新加的四眼也有),铜墙铁壁,冲击波
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